Audio connector pinouts

The wiring for every connector in the road case, with the mistakes that cause hum and silence.

Showing all connectors.

XLR, 3-pin (balanced mic and line)

PinSignal
1Shield / ground
2Hot (+)
3Cold (−)

"Pin 2 hot" is the standard (AES14 / IEC 60268-12). Some very old gear used pin 3 hot. Phantom power puts +48 V on pins 2 and 3 equally, relative to pin 1.

AES3 (AES/EBU digital) on XLR

PinSignal
1Shield / ground
2Data
3Data

The data is polarity-insensitive, but the cable isn't interchangeable with mic cable on long runs: AES3 is built for 110 Ω cable. Ordinary mic cable often works on short patches and fails on long ones.

DMX512 (5-pin and 3-pin XLR)

PinSignal
1Common / shield
2Data −
3Data +
4, 5Optional second data pair (5-pin only), usually unused

DMX wants 120 Ω data cable and a terminator at the end of the line. Mic cable "works" until a long run starts flickering.

TRS 1/4" (balanced)

ContactSignal
TipHot (+)
RingCold (−)
SleeveShield / ground

The same plug is also used for stereo headphones (tip left, ring right, sleeve ground) and for insert cables (below). Same connector, three different jobs.

Insert cable (TRS to two TS)

Contact on the TRSSignalGoes to
TipSend (out of the console)Input of the outboard gear
RingReturn (back into the console)Output of the outboard gear
SleeveGroundBoth sleeves

Tip-send is the most common convention, but some consoles use ring-send. If the compressor does nothing, swap the two TS plugs before blaming the gear.

TS 1/4" (unbalanced)

ContactSignal
TipSignal
SleeveGround / shield

Instrument cable, not speaker cable. A shielded instrument cable on an amp output has thin conductors that heat up, and an unshielded speaker cable on an instrument picks up hum.

3.5 mm (1/8") stereo, TRS

ContactSignal
TipLeft
RingRight
SleeveGround

3.5 mm TRRS headset (CTIA)

ContactSignal
TipLeft
Ring 1Right
Ring 2Ground
SleeveMicrophone

CTIA is the current standard for phones, laptops and most headsets. The older OMTP layout swaps ring 2 and the sleeve (mic and ground). If a headset sounds hollow or the mic is dead, that's the usual cause.

speakON (NL2, NL4, NL8)

ContactTypical use
1+ / 1−Full-range speaker, or the low-frequency driver when bi-amped
2+ / 2−High-frequency driver when bi-amped, or a second channel (NL4 and NL8 only)
3± / 4±Extra pairs on NL8, for tri-amp or four-way boxes

An NL2 plug fits an NL4 socket and only uses 1+/1−. Check what a cabinet expects on 2± before plugging a bi-amp cable into a passive box's link jack.

RJ45 / EtherCON: T568A and T568B

PinT568BT568A
1White / orangeWhite / green
2OrangeGreen
3White / greenWhite / orange
4BlueBlue
5White / blueWhite / blue
6GreenOrange
7White / brownWhite / brown
8BrownBrown

Use the same standard on both ends for a normal patch cable. A or B both work, as long as they match. One of each makes a crossover cable, which modern gear usually sorts out by itself. Dante and AES67 run on ordinary gigabit Ethernet, so all four pairs matter.

DB25 analog, Tascam / AES59 (8 balanced channels)

ChannelHotColdGround
1241225
2102311
321922
47208
518619
64175
715316
81142

Pin 13 is unconnected. Yamaha used a different DB25 layout on some older gear, and some AES/EBU digital interfaces use DB25 with their own (Tascam digital) layout, so check before you patch.

Field notes